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Tools used: Procreate, Adobe Premiere Pro


Theme and Research of Nowhere Land:

Nowhere Land
is a 3D animation exploring the emotional drifting state of modern Chinese women as they navigate between family, work, social expectations, and self-identity. Through metaphors such as an endless road, withered grass, and a floating staircase, the film creates a psychological landscape of uncertainty, exhaustion, and displacement.

Inspired by reflections on the women in my own family and contemporary discussions around feminism in China, the work examines the quiet paradox many women experience: being surrounded by responsibilities and relationships, yet still feeling ungrounded and distant from the self. Nowhere Land becomes a space of searching, losing, and rediscovering identity.


Theme and Research of Unwanted Bloom:

Unwanted Bloom
is a frame-by-frame animation created in Procreate. The story follows a young girl who has always felt insecure about her naturally curly, lion-like hair. 

The turning point comes during an award ceremony, when gifts are scattered into the audience. While others struggle to catch them, the girl’s voluminous curls unexpectedly capture many gifts for her. In this playful and symbolic moment, what she once saw as a flaw becomes a source of strength, leading her to embrace her natural hair.

Through the metaphor of curly hair, the animation explores self-acceptance, social anxiety, and the pressure of conventional beauty standards. It reflects how people often magnify their perceived imperfections, trying to correct or hide the very qualities that make them distinctive.



Tools used: Adobe After Effects, Photoshop, Premiere Pro
Tools used: Procreate, Adobe After Effects, Adobe Premiere Pro

A Trip to Mystica is a 2D collage animation and promotional video I created for my video game. I wanted to build a whimsical world where two small balls travel through dreamlike landscapes and unexpected encounters.

I combined still artworks with digital animation, using Photoshop to cut out and refine visual elements, and After Effects to bring them to life. By reworking figures, animals, plants, and landscapes from existing artworks, I explored how classical visual materials can be transformed through contemporary animation techniques.

This project reflects my interest in collage, motion, and the playful reconstruction of existing images into new narrative worlds。
Flight That Never Was is a 2D stop-motion animated short set within the dense landscape of Hong Kong’s pigeonhole apartments. The film explores urban alienation, social conformity, and the quiet violence of contemporary capitalist life through the story of a young man trapped in a cramped apartment and an endless cycle of repetition.

Using black-and-white watercolor textures, distorted proportions, and surreal visual metaphors, I wanted to create a world that feels both familiar and oppressive. The apartment becomes more than a living space; it becomes a psychological cage shaped by routine, labour, and social pressure. Through images of confinement, mirrors, mouths, rain, and a caged pigeon, the animation reflects the desire to escape, even when true departure feels impossible.